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VR Game - Why Not?

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Posted by Paul R. Martin on May 6, 2002 20:47:29 UTC

Hi Richard,

***I do not agree that it's just a VR process. For example, Dick's derivation requires a flat space so that the shift 'a' is the same for all data points. When space curvature is high, as in the presence of a large mass, then the 'a' shift is in different directions for different data points.***

I did not pretend to convince you that the universe is a VR game. I only claimed that we can't prove that it is not. For example, it is a simple matter of programming (SMOP) to set a VR game in a flat space or a curved space at your option.

***That in itself shows that Dick's fundamental equation is not the complete story of physics.***

I can't confirm or deny that this is shown, but I know of no claim by Dick that his equation represents the complete story of physics. It only represents the necessary constraints on physics. There are undoubtedly many degrees of freedom beyond those constraints.

***Any thoughts on this seeming contradiction?***

Sorry. Only confused thoughts. You lost me way back at the beginning.

Warm regards,


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