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String Theory: A Braid? A Woven Universe?

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Posted by Alan on January 7, 2002 09:26:03 UTC



information
strong electromagnetic strong
force twists where strings force
MM cross over in middle OO
MM OO
MM OO
MM OOOO MMMM OO
MM OO OO MM MM OO
MM 00 OO MM MM OO
MM MM OO OO MM
OO MM MM OO OO MM
OO MMMM OOOO MM
OO MM
OO 2-twists above is: boson MM
OO (4pi over 2; even numbers) MM
OO MM
OO MM
OO 2-twists below is fermion MM
OO (4 over 2pi; odd numbers) MM
OO MM
OO MMMM OOOO MM
OO MM MM OO OO MM
MM MM OO OO MM
MM OO OO MM MM
MM OO OO MM MM OO
MM OOOOO MMMMM OO
MM OO
MM information carried OO
MM by electromagnetic OO
weak force twists weak force
is applied is applied
to tie first to tie first
half of square knot half of square knot


The whole double knot, square knot, can be "a knot in space-time,
that is a mass. The graviton being the very weak force of the
thread curving up vertically from the left and right after the
weak knot is tied prior to the strong knot being tied to complete
one fermion to boson coupling in a braid of square knots; knots
in space-time.

The square knot actually geometrically correctly represents a
cube in space-time!

The actual spins and spin amounts involved appear to correctly
match the spin characteristics of fermions and bosons. A fermion
can be viewed as a boson and vice-versa, in the square knot
symmetry.

Note the pairs of: (two helixes going in opposite directions)!
Echoes of many theories come together in the square-knot braid of
knots in space-time model.

The quarks may be a three-plait within the rope of these strings.

Making a knot: comparison to 'flatland':

In 3-D:Start with a loop (so like a part-circle in a plane).
(And a plane is 3D-1D = 2D)

In flatland you thus make a line segment (is flatland equivalent
to circle; i.e. 2D-1D = 1D)

In 3D you then make one end half twist (spin) across the other
thread.

In flatland you make one end half-twist relative to other end (so
it goes away from you at right angles- can see starting to get a
square!)

In 3D you half twist (spin «) the other end over your already
spin« end.

In flatland you half twist the other end over your already going-
away-from-you-end (but as the other end is already heading away
from that previous go-at-rigt-angles-end, you end out with the
current end running away from you parallel to other end).(Looking
more like a flat square now!)

In 3D, you then gently run out some thread from your pair of half-
twists (gently = force of gravity) (the first two twists
establish one side of the square knot and require a stronger
force than gravity, but much weaker than the force soon to be
used to tighten the other side of the knot).

Flatland: you run out some length (your square has three sides
now).

In 3D, you now apply a half twist to one thread, then the other.
Because of a bit of tension from the slight twist and curve of
"gravity" run-out between the two knotting operations, and the
directions-related tensions, you now need a strong force to
secure these final two twists and the completed knot.
The completed knot gives overlap, and a mass-concentration of
space-time.

Flatland: complete the final «-spins (right-angles operations)
and you get a completed square with mass at the finish (overlap).

The balancing out of spin, twist, tensions, and complementarity
in a square knot allows you to return to weak forces for the next
one. So this model suggests there is a gravity ratio between weak
and strong forces, mediated by various factors that could be
derived from the model.

Because a flat square is accurately depicted as a lower-dimension
version of a 3D square knot; it seems possible that the square
knot properly depicts the construction of a 3D cube of space-
time; a gravitational knot (curvature) of space-time!

You end out with an alternating pattern of weak, strong, weak,
strong, weak, strong, forces; and of boson, fermion, boson,
fermion, boson, fermion.

A more complete model of braidng, weaving, plaiting, may show our
universe to be a woven tapestry of superstrings!

In the square knot braided chain model; you can look at a twist
as being like a path on a cylinder. h is the diameter; fermion
gives h/2pi or h-bar, over 2; which gives a complete rotation
sending its state-vector on to minus itself. They say bosons
rotate to send state vector back on itself. Probably can find
this in a braid of square knots; maybe need a more complex braid
model.

Maybe, using the rule that you need 6 colours to map the surface
of a mobius strip, the quarks can map the surface of the thread?
Or more likely: quark plaiting to form the thread; with finer
plaiting beneath perhaps.

A more complex model of mass may give: mass is the most frequent
detected result of "vacuum-soup-ons" interacting in the vacuum;
virtual particles are kicked out of the vacuum soup when a
"soupon" is emitted (which leaves a gap that a particle can then
fill). When soupons are absorbed, the gap is filled and the
'particle', which is really a view of the situation, disappears.

Black hole: the soup is very thin around there. The effect is
that a black hole really is a kind of vacuum cleaner, sucking in
vacuum-soup from all around.

Schrodinger's cat: The cause of the alpha decay does have two
paths. But like two balls being tossed, the alpha particle can
only catch one of them. The wave-function collapsed right then.
If you placed a detector in front of either ball you would get
that ball, but not the other. If you place a detector in both
paths, it has the effect of looking at something too close with
stereo vision.

When physicists look very close at matter etc. with high energy,
its like looking very close with two high-speed clocks. Just as
when you bring your finger from arms length to in front of your
nose! What happens? The two options at arms length (see stuff
that your finger doesn't block; see your finger) cancel out when
you look too close with your finger at your nose.

Your finger seems to be superposed in two places at once! Close
one eye, and it seems to jump over to there. Open it and close
the other eye, and it seems to jump back. Up close from two eye-
vision, your finger no longer blocks the view in the room. It has
lost locality! You can see around it, see through it.

Similarly, high energy physics involves seeing around and through
things. It doesn't mean low-energy view involves this
'uncertainty'; as the uncertainty, and 2 paths, is a result of
how you look at something.

Put a detector at each slit in the double slit experiment, and
the interference disappears! Look at your finger in front of your
nose by detecting it with one eye then the other; and you get it
at one or the other (but no interference).A difference with a
photon is that it sees the slits as in a straight line in light-
time, so it goes through both at once while your space-time
synchronisation view only lets you see one slit seemingly at a
distance from the other.

You could make an anti-matter-multiplier tube I guess to help
detect the way a vacuum-soup-on knocks a virtual particle out of
the vacuum-soup.

I think it may be possible to show how physics is constructed out
of consciousness; everywhere you look there is consciousness.
Everything seems to be like a hologram of consciousness; we are
God's thoughts? Localised images of Existence, of self-reference,
of freedom.

Taking a space-time snapshot of the spread (amplitude) of the
frequencies (probability amplitudes) of different patterns to
get the final impression; seems to be the story in QED. By adding
the probability amplitudes to get an overall probability
amplitude which when squared gets the proper probability of
seeing a probability amplitude with a probability amplitude (self-
reference).

So reflection from one direction: a most frequent pattern.
Partial reflection: say a 2/3rd pattern and a 1/3 pattern.
Completely spread out no pattern concentrations: scattering.
Spread of equal local pattern concentrations: diffraction grating
Narrow spread of pattern concentration: laser.

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